Poe unleash vs spell echo. It also has a very high Mana Cost Multiplier. Poe unleash vs spell echo

 
 It also has a very high Mana Cost MultiplierPoe unleash vs spell echo  I saw GGG added a new mod for Unleash, so I bought a helmet and crafted this

Conc Effect also came from this era. 7s cast time and 92% increased cast speed, this character naturally casts at 2. 7s or 0. Especially when clearing blue packs with resistances this totally negates this skill gem to gather up power while running. 7 + 2. That shit was sickSpell echo works because it has a huge amount of cast speed, unleash works because it is not spell getting repeated but the effect (so no extra cast time). But in a sense, that's part of the point. This means each Ancestor is doubling the damage. " I think unleash probably fits the playstyle better cuz of self casting hydrosphere and positioning well lets you build up seals at the same time vs spell echo. 00% Effectiveness of Added Damage: 200% Requires Level 12 Damages enemies in an area, applying a debuff for a short duration. You cannot animate unidentified Weapons. The two extra Arcs are very slow to go off so I tried socketing in Spell Echo as well, and while it gives it an extra 3rd Arc for free, all of them go off much faster so I think there is little change in overall time. Cast Time: 0. I know echo doesn't work on totems but not sure about trigger gems. Aint getting my hopes up though with the "making their effect reoccur when cast". Trickster has some excellent tools in his ascendancy. Angry roleplayer did a frost bolt ice nova build that uses unleash on his frost bolt. But "Summon Skeletons" spell has zero damage itself, so I could understand this in two ways: 1) Skeleton damage is NOT reduced, since only spell itself is -40% dmg, and in this case spell itself has zero damage anyway (only summons, doesnt. Skill functions and interactions [| ]. 25 sec to get 4 unleash seals w/ just the 2 nodes to thunderous salvo, so a bit longer than full cast w/ echo + greater echo. 6th = 1 cost, 2 stacks. Item. Cannot modify the skills of minions. 5% increased Cold Damage Supported. that being said, they differ in intended usage, echo is meant for skills that are used continously while unleash is for burst. Path of Exile Wiki editing functions. Spell Echo still will be my favorite but had. Awakened Unleash Support is the awakened variant of Unleash Support. Spell Echo Support. 14. Discharge Spell, AoE, Fire, Cold, Lightning, Nova Level: (1-20) Cost: (13-25) Mana Cooldown Time: 2. Skill functions and interactions. But definitely feels like you're missing out on a bunch of damage from the first (most powerful) cast of firestorm ending early. This will make 9 repeats of it?Scorching Ray has the channelling tag and therefore cannot be supported by Spell Echo Support Spell Echo Support Spell, Support Icon: k Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. Please contact the moderators of this subreddit if you have any questions or concerns. It shouldn't, otherwise it would just be a Spell Echo knockoff. Utilising this isn't going to be simple though. 80 sec. Frozen Legion. it's just silly to invest into both unleash and cast speed, just takes too much. It does not grant a bonus to your character, but to skills in sockets connected to it. Supported Skills now have 55-59% more Cast Speed (previously 71-75%). . Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Now for Unleash vs. Theory. After being able to cast three Curses,. Item. Especially when clearing blue packs with resistances this totally negates this skill gem to gather up power while running. The important question here is whether the initial wave is a projectile so that we can take advantage of speed/gmp to scale it for high clear speed, otherwise it's just going to end up as a spell-sunder. This build clears all content under 20div with the ability to farm juiced maps with delirium for ~ 35 div/exalts. If it wasn't the case then why not just state something like, %chance of echo to do double damage. Supported Skills deal 0. Cast while Channelling casts the trigger spell exactly on the listed interval regardless of the cast time of the channeled spell. 1 Skill functions and interactions 2 Gem level progression 3 Gem quality 4 Item acquisition 4. 1 - Unleash instead of Spell Echo (might just be smoother mapping in general) 2 - Reduced Mana Cost of Skills on Tree and Rings/Amulet (as needed), whether % Reduced, or -# Cost 3 - Flat Mana on Gear (to make sure you have enough to cast your skill at least once) 4 - Most important one is an Enduring Mana Flask. As you channel this spell. On hit effects can occur multiple times, but if their outcome has some degree of randomness (like chance to Ignite) that randomness is only rolled once. Frostbolt. It would still make more sense to spam spell echo. Unleash allows you to cast 4 srs in 1 click, and 8 with the helm enchant if lucky. 5%. Using unleash instead of spell echo feels refreshing. They are. It does not grant a bonus to your character, but to skills in sockets connected to it. This means. Thats IMO very bad design, both of the new damaging skills pretty much cannot function without 1 specific support gem, making them effectively a. 00% Effectiveness of Added Damage: 55% Requires Level 34 Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies. Cast your Skeleton Mages, Curse the boss, and watch your Minions do all the heavy lifting. 58s for total 1. Awakened Unleash supports spell skills, making their effect reoccur when. As far as I can tell, this is a bug (and also really bad news for my build) Here's proof that this isn't an issue of having more than one wave "active" at a time: I'm using pledge of hands and. At level 20, Melee Physical Damage Support offers 49% more Melee Physical Damage compared to Minion Damage Support' s 39% more Damage and higher mana multiplier of 140%, but it adds more to all Damage, instead of. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. The Squire Support Gems: Unleash Support. Just because the interaction is consistent doesn’t make it correct. Supported Spells gain a Seal every (0. •. Cannot support Vaal skills, totem skills, channelling skills, triggered skills,. Cast speed is a derived stat which is equal to 1. Try it with unleash as well - it has a similar effect on mana cost: 1st cast = 1 cost, 4 stacks. I dont understand the unleash nerfs myself, they should instead make spell echo less crappy so people have more choices. Greater Spell Echo causes supported spells to repeat twice after the initial cast with 30% more damage per Repeat and 50% increased Area of Effect per Repeat. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming. Can also give unleash a shot. Mind that Multistrike only works when used with attacks. C. C. Requires Level 12. Philadelphia 76ers Premier League UFC. Adding the support gem for another 1. The Summon Skeletons Mages Necromancer is a league start bossing specialist that excels at clearing non-Uber bosses on a low budget, and Uber bosses with a high budget. 3 repeats = 0. This can give 3 power charges at once. Pohx is a very well-known streamer and content creator and a favorite of mine, and as he is wont to do, he loves playing builds that deal damage to themselves in order to do damage, like Death’s Oath or RF. Dialla is waiting for you on the Aqueduct. Spark. Cannot modify the skills of minions. Intensity is a counter for several in-game mechanics. If I want to increase the frequency of my casts, I have the choice between Spell Echo, Faster Casting and Unleash. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation. Ball Lightning and Unleash support. When Spell Echo was released you used it because it made your mana costs lower. Spell echo inflates your POB due to the 55% cast speed but is lower raw damage. Void Sphere Spell, AoE, Duration, Physical, Chaos, Orb Level: (1-20) Cost: (30-54) Mana Cooldown Time: 10. 80s when your skill casts twice at 0. The duration of Decay is not affected by modifiers to skill effect duration. Releases several tendrils of blood from your character, targeting enemies in. been playing this build since the league launch and as an experienced player I can say that without having a lot of currency this build sucks pretty bad, the survivability is an atrocity and doing maps is a struggle as the damage is nothing impressive either, new skills super sadge Spell Echo feels so much better to me, and in regards to damage I have yet to have any kind of issues in that department. With 50% divergent then the first hit deals 100% x 50% = 50% damage, while the second deals. It is used to cause spells cast by minions produced by the combination to be echoed. After looking over the changelog the build received a. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming. Greater spell echo, in this sense, is a less mana cost + intensify without aoe penalty. 00%. 6. Spell Echo + Unleash. Wow, Unleash and Intensify do not live up to the hype at all. That means it's not a simple matter of stuffing Faster Casting (which is an %increased cast speed buff) on Storm Brand. Premium Explore Gaming. Check poe. And then to scale it: Mana, lightning damage, spell damage, or generic damage. . Also, wouldn't Echo be much better for. Empower only affects skill gems,. Exsanguinate. I was sort of surprised to see I could not with Tornado. Concentrated Effect is nice and I have never really noticed the AOE difference. That's really how way more gems should be, instead of 90% of spell types sharing the same support gems. Predator Support Support, Minion, Spell, Duration Icon: h Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 18 Supports skills which create Minions. •. " Supported Skills deal (30-21)% less Damage when Reoccurring ". 50 sec Requires Level 10 Summon Skeleton Warrior minions at the targeted location. Planning some wierd crit multi stacking stuff with plume, and ball lightning sounds pretty fun. Cannot support. When I previously tried those gems on my setup I did not notice any actual difference whatsoever, and the DPS tooltip did not reflect any changes. Basically, think of Spellslinger like Blasphemy. Shocks cannot expire on enemies in range while casting this spell. 00% Effectiveness of Added Damage: 30% Requires Level 12 Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. NFL NBA Megan Anderson Atlanta Hawks Los Angeles Lakers Boston Celtics Arsenal F. With unleash its dash hit skill dash to next pack hit skill. Increased its damage by 23%. Build Concept: The Build is all about exploding Raging Spirits with the Minion Instability Keystone and the Tavukai Unique Amulet. ago. Spell echo does not need level 5 to be huge unlike added lightning damage. Spoiler. Added Lightning. Maraketh weapons with this item class have a x% increased Cast Speed implicit instead. Getting 4 casts for the price of one when. Thanks in advance. No reason for Spell Echo to be getting the garbage treatment but it seems lately. Basically, spell echo is meant to increase the amount of continous casts while unleash isfocused on short powerful bursts. Unleash Support has been added to the game. Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. It just seems like unleash is a conditional spell echo that favors big burst over consistent damage. Unleash basically has a charge time, the time you spend not casting blade vortex will create a stack of unlash seals at one per 0. Cursed ground says you can only have one cursed area at a time - with spell echo, you can verify that the repeat of the skill will:Discussion about Path of Exile, a free ARPG made by Grinding Gear Games. Off meta combo - if you are running a Skeletons - Dark Pact build, Unleash instantly maxes your skeleton count and leaves you free to start setting up your Dark Pact. The phantasms help with. However, whatever I said above is just my thoughts. It greatly enhances your ability to produce minions and/or cuts on cost, as only one cast costs while the second is free. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games. It's going to be interesting to see how well it interacts with Sulphur flasks or spell echo/unleash and how the numbers add up. Thorinori • 4 yr. Crypto1 - Unleash instead of Spell Echo (might just be smoother mapping in general) 2 - Reduced Mana Cost of Skills on Tree and Rings/Amulet (as needed), whether % Reduced, or -# Cost 3 - Flat Mana on Gear (to make sure you have enough to cast your skill at least once) 4 - Most important one is an Enduring Mana Flask. even without cast speed investment, spell echo felt so much better. Unleash is really good while. The way I understand Ice Novas description is that with Spell Echo and if cast on the Frost Bolt instead of you repeating the cast, it repeats on the Frost Bolt. You'll definitely want to gem swap Spell Cascade, but Unleash isn't too bad for bosses honestly. These skills were tested but could not give more than 1 charge per cast: Ball lightning, Blazing salvo, Firestorm, Ice spear, Frost. CryptoSkill functions and interactions. In addition, they have a higher starting level requirement and require more experience to level up. The final Repeat modifier refers to repeated cast from Spell Echo. 50%Attacks per Second: 1. Add a Comment. Unleash SupportSpell, SupportIcon: qLevel: (1-20)Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making their effect reoccur when cast. Please contact the moderators of this subreddit if you have any questions or concerns. Because Decay allows the skill to deal. 30 Weapon Range: 13. With Greater Spell echo each repeat deals 35% more damage to a total. Supported Skills deal 0. You get twice as much for half the cost. Any typical "Hand caster" that is being buffed currently, is a spell hit build and thus wants to use either unleash or echo. Spoiler. 1 repeat = 0. 3. also unleash got nerfed. It's also worth noting that Awakened Spell Echo scales better. Spell cascade is great for non-vaal storm call, both clearing and single-target, as is spell echo (unleash might be a good alternative though, havent tried it yet). Thorinori • 4 yr. PoEDB. Playing Inq Arc. Odealo is a secure trading platform for MMO gamers. 5s base cast rate (like the Storm Call I wanted to do), Awakened spell echo casts 3. I wonder if unleash works with spell echo, so we would get 2 spell per cast, for a totalt of 8 with 3 seals. Only Faster Casting and Spell Echo apply, and Spell Echo feels like garbage before you get your cast speed stacked up enough. You're missing the point. 00%Effectiveness of Added Damage: 30%Requires Level 28Channelling draws in energy around you to repeatedly build up stages, damaging a number of nearby enemies when you do so. Right click to remove from a socket. Ball Lightning Spell, Projectile, AoE, Lightning Level: (1-20) Cost: (12-23) Mana Cast Time: 0. 1% of the playerbase know (no lifer youtube build creators). that being said, they differ in intended usage, echo is meant for skills that are used continously while unleash is for burst. 35 + 1. Being a chaos damage over time gem, Decay's damage is affected by modifiers (from passive tree, items or skills) that apply to Chaos Damage, Damage over Time or overall (unspecified) Damage. Add lab enchants for + to maximum corpses for desecrate (e. Discussion about Path of Exile, a free ARPG made by Grinding Gear GamesThe problem comes because of Spell Echo's more cast speed buff. 3. Below are all the new and changed Gems in Path of. You can use this formula for awakened unleash or unleash at any gem level. Awakened Spell Echo Support. The splinters always come off in the same intervalls, at the same flight duration of the Eye. Nice QoL for bosses with phases. Repeated casts (e. 50 secCritical Strike Chance: 6. Unleash causes the supported spell to generate Seals while not being cast. Pledge of Hands + Spell Echo + Unleash (Spell Mender) I dont have enough Spell Mender clusters to test this properly at the moment, as i'm a filthy casual, but the idea is that according to the wiki, if your seal generation on Unleash is fast enough it will go off on a repeat. It is very ok and maybe in certain situations it is actually great (like when the repeat is mechanically stronger) but the awakened one is just better. 401 x 0. 17. Sports. Cast speed and Spell Echo are pretty generally useful things for any non-trigger Spell build for increasing dps. Cast Time: 0. You're only paying mana costs once, and you're only rolling to determine damage once. Hello everyone, This is maybe a stupid question but why absolution doesn't have a chance to spawn sentinel when you hit a rare enemy (like HoP) ? I couldn't figure : does repeat spells (spell echo, unleash) have a separated chance to spawn a sentinel on each cast or it count as one cast?When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. 48x damage. Right click to remove from a socket. Awakened gems are not designed to be equal in power level or damage increase. lots of cast speed spell echo. 30% additional Dot Multiplier. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills which reserve mana. I'm no pro tho. 26) / 2 OR 1. Basically because ball lightning, slower proj, and unleash hits something like 52 times. Casting eow. It shouldn't have a set duration to gain seals, its base duration should be the same as the base cast time of the spell it's supporting and it should have 'increases and reductions to cast speed apply to seal generation rate'. If flame blast counts as channeled then. Can someone point. Skill, spell, whatever. 77=0. 23) 23% less mana. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 1% increased Chill Duration on Enemies Supported Skills deal 0. Meaning that if you stand still for longer periods, spell echo is. 14 and it still is one of the most powerful off-meta builds. It might not. Level: (1-20) Cost & Reservation Multiplier: 120% Supports skills that can hit enemies, or create minions. Path of Exile Wiki editing functions. Its level cap can be exceeded the same way as other gems. No, the second cast of Spell Echo is free. 7s cast time spell, with a lot of spells being buffed to 0. Dialla is here waiting for you. 5 seconds is probably not worth it. You can even do Unleash + Spell Cascade as it's good for clearing maps and is pretty fun to play, but it doesn't do well against single target. Critical Strike Chance: 6. 2 seconds, You should be able to Unleash an extra cast during multiple boosted Greater Spell Echo casts, and if you have an Awakened Spell Echo, potentially getting an extra cast that could do 4x more damage (probably work the math for it to get a charge right before last cast at the very least). 74 casts per second. You need to make sure Storm Brand's activation frequency comes in below the cast time of Lightning Conduit so that by the time the repeat of Lightning Conduit. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation. During the skill preview video for Heist, Crackling Lance was seen gaining an Intensify stack for each cast during a Spell Echo; two total. Additionally, for live build/POE discussion and question answers, feel free to ask in the various question channels on the Path Of Exile Discord! I am a bot, and this action was performed automatically. I think it will depend on what order they trigger in, if the seals basically snapshot your first cast and duplicate it, that first cast WOULD have spell echo so they would all echo. With arc you can use unleash or echo and dont forget the multiplier for remaining chains and the damage you gain from saved sockets and less investment overall. So you cast 54% more often, but half of those casts do not cost mana. Each cast of the supported spell adds one stack of intensity. Awakened Spell Echo SupportSpell, SupportIcon: kLevel: (1-5)Cost & Reservation Multiplier: 140%Requires Level 72Supports spell skills, making them repeat when cast. Basically, since it only affects shocked enemies in the AoE, it's arguable that it deals "point strike. Unleash support, BV and other skills I wonder how will this support gem work with BV, the seals should add 7 blades (one every 0. i don't get why unleash is so crap - even with significant investment into said mechanic (previously) in skill tree, it loses to just a spell echo gem. With how fast you gain seals unleash is probably better while mapping even too. One of these changes in the new support gem called "Unleash," which is briefly described about 2/3rds of the way down the Synthesis release page. Supported Skills now deal 40-31% less Damage (previously 40-21%). Decided to make a use of it with a normal spell. Assuming you have 2 casts per second and you use a lvl 20 unleash: (1/0. So a low level unleash would be second cast at 50% damage with a chance to deal double damage vs spell echo which is straight 80% more damage and more cast speed. The next time the user casts the spell, the spell will. Awakened Unleash Support is the awakened variant of Unleash Support. How does the line "Supported skills deal % less damage when re-occuring" does this apply to all reoccurances or just the one for unleash? If I'm correct, I have 8 repeats of it without unleash as it's supported by Pledge of Hands and un-awakened unleash. Also I've heard you can do 2x spells for the same skill on the same 6l for unleash if that's useful at all. 7. If the target has a hex curse on it, it deals area of effect damage around the target. Dmg multiplier buffed by 5% on 3 gems and 4% on one. Get more cast speed. Lightning bolts strike targets every 150 milliseconds and each target cannot be hit more often than this. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online • Ti87tyk. Unleash Support. Or use faster casting instead of spell echo. Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making their effect reoccur when cast. The Cheater is a divination card. templar you probably want to stack mana and maybe add mom/archmage. Using unleash creates additional balls that each have their own cooldowns. A player casts an unsupported level 1 Incinerate Incinerate Spell, Fire, Channelling, AoE Level: (1-20) Cost: (2-4) Mana Cast Time: 0. . Sometimes I get in a mood where I hate being still while casting that I just stop using. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming . Additionally, for live build/POE discussion and question answers, feel free to ask in the various question channels on the Path Of Exile Discord! I am a bot, and this action was performed automatically. Anomalous. So if you have 4 unleashes, you provide 4 casts at 60% efficiency, which is 240% more damage. And on topic, yes the awakened gem is actually a really big upgrade for this gem because it also gives a substantial cast speed increase, it's more damage and also more confort/clear/etc. "I think unleash probably fits the playstyle better cuz of self casting hydrosphere and positioning well lets you build up seals at the same time vs spell echo. ago. Spell Echo Support Spell Echo Support Spell, Support Icon: k Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. It should make keeping up high amount of blades really easy, the real question is how the penalty will be applied: will unsealing the latest BV apply the penalty to all stacks?This video was recorded on a level 92 Occultist wielding Martyr of Innocence. Firestorm will be cast 5 times nearly instantly!Don't compare it to echo because the two have completely different goal in mind. Supported Spells are Unsealed when cast, and their effects Reoccur for. Now has a 160% Cost and Reservation Multiplier (previously 140%). Unleash with soulrend feels good for pack clear makes up for bad aim and helps offscreen and leech ES. Greater Spell Echo causes supported spells to repeat twice after the initial cast with 30% more damage per Repeat and 50% increased Area of Effect per. So yes it is worth it to use unleash. Cannot modify the skills of minions. Inc AoE vs. With shock nova, we can theoretically get a max of 75%. 0 (15. 2. g. Realistically with how strong BV is it can really come down to personal preference unless you're really pushing to min-max, or doing insane content. I wonder if Unleash would give 35% more dmg for each repeat (Reoccur, probably not the same). Talk to her and see what she wants. Gameplay. Empower is a drop-only gem that doesn't have any effect at level one and can only reach level 3 through regular experience gain. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. The required experience to reach level 3 is considerably greater than normal gems. 00 sec Can Store 1 Use(s) Cast Time: 0. I. Animate Weapon Duration, Minion, Spell, Physical. Modifiers that add a flat cooldown time (e. Path of Exile Wiki editing functions. 7+ cast speed spells will work great with it (firestorm, arc, ball lightning, etc. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. I use Brutality + Cruelty/Empower + Spell Echo + Controlled Destruction + Spell Cascade. 3. If I get some gold oils I'll give this a shot. As a skill, however, both Zombies and Skeletons easily have 10-11 minions, meaning their boss DPS can inflate by a factor of 10+, or 9k and 17k respectively. 9. With Spell Echo all ok, there 2 casts, and each wave of balls have their own cooldown. It works like spell echo, just that instead of just echoing your skill once and locking you in the animation, Unleash repeats the spell once for each seal you have. The next time the user casts the spell, the spell will consume the Seals it stored to cast the spell in rapid succession. Queen's Demand can be supported by Spell Echo Support or Unleash Support, which will cause Queen's Demand to repeat, triggering both Flames of Judgement and Storm of Judgement. 2: Getting locked in casting animation with spell echo is a great way to die. Herald of thunder had the mana leech initially but found i couldn't sustain mana on bosses with no ads. Supported Skills deal 0. Right click to remove from a socket. 5-2. Applying the cast speed is 326% base damage/s. The way it currently is it has a unique flavor that can only be used by a certain amount of builds. 23) 23% less mana. In comparison: Spell Echo is 70% more cast speed and 10% less damage: 1 repeat = 0. But skeletons just pop out 3 of them by default (can be increased to 5 but not needed). 5% increased Damage over Time Supported Skills have 0. So one Cast of Spark can damage an enemy once until rearmed. TrundleGod32 • 2 yr. Awakened Unleash Support. or Spell Echo Support Spell Echo Support Spell, Support. Warcries supported by Second Wind will receive the +1 Cooldown Use, unless you have allocated the Call to Arms keystone passive, in which case only the (24-5)% reduced Cooldown Recovery Rate will apply. Philadelphia 76ers Premier League UFC. Awakened Spell Echo Support is the awakened variant of Spell Echo Support obtainable in maps. Damaging Ailments deal damage 12% faster. Hydrosphere Spell, AoE, Duration, Cold, Orb, Lightning, Physical Level: (1-20) Cost: (12-20) Mana Cast Time: 0. Like other jewels, they can have up to two prefixes and two suffixes. Mechanics. Hypothermia is actual dps gain vs spell echo. Duration: Spark duration determines how long spark projectiles will persist, and is increased by both skill duration passives and support. 5s cast time. Other sources of "chance to deal double damage" - having this will lower the gains from Awakened Spell Echo.